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Digital lighting and rendering

By: Birn, Jeremy.
Publisher: Berkeley New Riders 2006Edition: 2nd ed.Description: xv, 416 p.ISBN: 9780321316318.Subject(s): Computer graphics | Light - Computer simulationDDC classification: 006.693 Summary: Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry (http://www.peachpit.com/store/digital-lighting-and-rendering-9780321316318)
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Books Vikram Sarabhai Library
Slot 108 (0 Floor, West Wing) Non-fiction 006.693 B4D4-2006 (Browse shelf) Available 186720

Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:

Master Hollywood lighting techniques to produce professional results in any 3D application
Convincingly composite 3D models into real-world environments
Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images
Design realistic materials and paint detailed texture maps
Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings
Render in multiple passes for greater efficiency and creative control
Understand production pipelines at visual effects and animation studios
Develop your lighting reel to get a job in the industry
(http://www.peachpit.com/store/digital-lighting-and-rendering-9780321316318)

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